Minimap XNA "Late-Bind" Component

This Minimap XNA Component is designed to show unit movement, structures placed in the game world, and take direct orders (Windows Platform). The Minimap XNA component will also communicate with the Fog-Of-War XNA component, directly showing the influences of the Fog-Of-War in real time strategy games.

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Conceptual explanation

A minimap is a small map that gives the player an overview of the entire terrain. In most RTS games, the minimap is located in one of the corners of the screen. The minimap is a great tool which provides a lot of information to the user at a quick glance. This can be information about the terrain, what areas are visible, troop movements, and much more. The minimap can also incorporate strategic locations, area ownership, areas of influence, and other tools to help the game player. 2

Description

This Minimap XNA Component is designed to show unit movement, structures placed in the game world, and take direct orders (Windows Platform). The Minimap XNA component will also communicate with the Fog-Of-War XNA component, directly showing the influences of the Fog-Of-War in real time.
Main Features

Minimap XNA component desgined for Windows/XBox-360 Platforms
Shows Units movement in Real-Time for RTS games.
Designed to maintain a low GC (Garbage Collection).
Displays the Camera's Frustum.
Displays static structures, updated in Real-Time for RTS games.
When Fog-Of-War componet available, communicates and displays the Fog-Of-War influences in Real-Time.
Can be 'Late-Bind' to the TemporalWars 3D engine

Last edited May 10 at 9:37 PM by berben11, version 11